Milk Mayham

In this thrilling game, an adventurous baby must navigate a labyrinth within 60 seconds, collecting formula bottles to score points while avoiding beer bottles that cause dangerous spins. Along the way, time-stopping clocks offer a strategic advantage, freezing the countdown for five seconds. To succeed, the baby must reach the exit door before time runs out, or risk the game ending in failure. If successful, the player´s score is revealed, and the choice to continue or restart the challenge arises. Can you guide the baby through the maze, collect the bottles, and conquer the clock?


ABOUT THE PROJECT

In this fast-paced game, an infant embarks on a mission through a twisting labyrinth, racing against the clock to collect as many formula bottles as possible within 60 seconds. Each formula bottle increases the score, but beware of beer bottles, which can cause the baby to spin uncontrollably. Time-stopping clocks provide a vital advantage, freezing the countdown for a brief period to help rack up points. The ultimate goal is to reach the exit door before time runs out. Succeed, and your score is displayed, giving you the choice to continue or try for a higher score. Built with p5.js and TypeScript using an Object-Oriented Programming approach, this game is designed with custom visuals created in Adobe Photoshop and Figma.

The Tech That Made It Happen

p5.js
TypeScript
OOP

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